Assigning Controllers

From Computing and Software Wiki

Revision as of 01:53, 17 March 2008 by 216.185.67.154 (Talk)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Controller can be assigned to any object through the C4 World Editor. This can be accomplished by selecting the object, most typically a geometry, through either of the view ports or the scene graph.


Goto Node->Info (or press Ctrl+C).


Select the Controller tab.


Highlight one of the available controllers on the left side under 'Controller type' .


If there are user editable settings, they will then become available under the 'Controller Settings' list.


By selecting OK, the controller will then be assigned to the object.

Personal tools