Assigning Controllers

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Controller can be assigned to any object through the C4 World Editor. This can be accomplished by selecting the object, most typically a geometry, through either of the view ports or the scene graph.


Goto Node->Info (or press Ctrl+C).
Image:Node_Getinfo.jpg

Select the Controller tab.

Image:Select_Controller.jpg

Highlight one of the available controllers on the left side under 'Controller type' .
Image:Select_Logger.jpg

If there are user editable settings, they will then become available under the 'Controller Settings' list.


By selecting OK, the controller will then be assigned to the object.
Image:Select_Okay.jpg



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