Assigning Controllers
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Current revision as of 00:13, 20 March 2008
Controller can be assigned to any object through the C4 World Editor. This can be accomplished by selecting the object, most typically a geometry, through either of the view ports or the scene graph.
Goto Node->Info (or press Ctrl+C).
Select the Controller tab.
Highlight one of the available controllers on the left side under 'Controller type' .
If there are user editable settings, they will then become available under the 'Controller Settings' list.
By selecting OK, the controller will then be assigned to the object.
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