Assigning Controllers

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(New page: Controller can be assigned to any object through the C4 World Editor. This can be accomplished by selecting the object, most typically a geometry, through either of the view ports or the s...)
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Revision as of 01:53, 17 March 2008

Controller can be assigned to any object through the C4 World Editor. This can be accomplished by selecting the object, most typically a geometry, through either of the view ports or the scene graph.


Goto Node->Info (or press Ctrl+C).


Select the Controller tab.


Highlight one of the available controllers on the left side under 'Controller type' .


If there are user editable settings, they will then become available under the 'Controller Settings' list.


By selecting OK, the controller will then be assigned to the object.

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