Streaming Media Technology

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Revision as of 00:07, 9 April 2008 by Chuh (Talk)
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Basic Streaming Media Transfer Process[2]

Streaming media is multimedia that is constantly received by, and normally displayed to, the end-user while it is being delivered by the provider.[1] Streaming media technolgy enables on-demand or real-time access to multimedia content via internet and provides users to play those contents without fully downloading them. After playing, there's no copy of contents played leaving on the receiving devices, which protects the copyright of the original mutimedia contents.


Contents

Introduction

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System Architecture

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Storage and Bandwidth

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Data Compression

Run-length encoding

Relative encoding

Huffman encoding

Transform encoding

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Network Protocols

RTP

RTCP

RTSP

RSVP

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Applications

  • A
  • B
  • C
  • D

References

[1] Wikipedia, "Streaming Media", April 2008, "http://en.wikipedia.org/wiki/Streaming_media" .

See also

External links


--Chuh 15:58, 7 April 2008 (EDT)

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