SimulatorGT

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| [[Image:SimulationGT.jpg|thumb|300px|SimulatorGT Logo
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<br>Authors:<div align="right">Jason Jaskolka, Michael Kim, Nathaniel Petta, Lionel Goedvolk</div>
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<br>Developers:J. Jaskolka, M. Kim, N. Petta, L. Goedvolk
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<br>Developer:    Software Eng 08/09
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<br>Language:    C++
<br>Language:    C++
<br>OS:                Windows, Mac OSX
<br>OS:                Windows, Mac OSX

Revision as of 00:52, 24 March 2009

SimulatorGT is a Capstone project developed for the Software Engineering and Game Design program. It is designed to be a driving simulator for psychology experiments.

Description

SimulatorGT Logo
Developers:J. Jaskolka, M. Kim, N. Petta, L. Goedvolk
Language: C++
OS: Windows, Mac OSX
Genre: Driving Simulation
Website: www.simulatorgt.com

SimulatorGT (abbreviated to SimGT) is a driving simulation application developed for the Software Engineering and Game Design Capstone Project for 2008-2009 year. It implements a driving simulation that can be used to conduct psychological experiments. It utilizes the C4 Game Engine by Terathon Software as a base game development platform. It seeks to observe how humans react to various common stimuli presented while driving. SimulationGT collects information about subjects' actions during scenarios and stores all data in detailed log files. It features fully documented code and a detailed API including dependency graphs, caller graphs as well as collaboration diagrams. In addition it features detailed worlds, pedestrian and vehicle pathing, and a powerful triggering system.

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