SimulatorGT

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'''SimulatorGT''' is a driving simulation application developed for the Software Engineering and Game Design Capstone Project for 2008-2009 year.  It implements a driving simulation that can be used to conduct psychological experiments. It utilizes the [http://www.terathon.com/c4engine/index.php C4 Game Engine] by Terathon Software as a base game development platform. It seeks to observe how humans react to various common stimuli presented while driving. SimulationGT collects information about subjects' actions during simulations and stores all data in detailed log files.  It features fully documented code and detailed API including dependency and caller graphs as well as collaboration diagrams . we It features a detailed worlds, pathing for pedestrians and vehicles, triggers for on-screen popup images,
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'''SimulatorGT''' (abbreviated to '''SimGT''') is a driving simulation application developed for the Software Engineering and Game Design Capstone Project for 2008-2009 year.  It implements a driving simulation that can be used to conduct psychological experiments. It utilizes the [http://www.terathon.com/c4engine/index.php C4 Game Engine] by Terathon Software as a base game development platform. It seeks to observe how humans react to various common stimuli presented while driving. ''SimulationGT'' collects information about subjects' actions during scenarios and stores all data in detailed log files.  It features fully documented code and a detailed API including dependency graphs, caller graphs as well as collaboration diagrams. In addition it features detailed worlds, pedestrian and vehicle pathing, and a powerful triggering system.

Revision as of 23:33, 23 March 2009

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</table> Image:SimulationGT.jpg


SimulatorGT (abbreviated to SimGT) is a driving simulation application developed for the Software Engineering and Game Design Capstone Project for 2008-2009 year. It implements a driving simulation that can be used to conduct psychological experiments. It utilizes the C4 Game Engine by Terathon Software as a base game development platform. It seeks to observe how humans react to various common stimuli presented while driving. SimulationGT collects information about subjects' actions during scenarios and stores all data in detailed log files. It features fully documented code and a detailed API including dependency graphs, caller graphs as well as collaboration diagrams. In addition it features detailed worlds, pedestrian and vehicle pathing, and a powerful triggering system.
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