Process for User-centered Development

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(Iterative Design)
(Empirical Testing)
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== Empirical Testing ==
== Empirical Testing ==
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'''Some user-based testing'''
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=== User-based Tests ===
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==== User Survey ====
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==== Performance-based ====
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==== Think-aloud protocol ====
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==== Co-discovery ====
== Iterative Design ==
== Iterative Design ==

Revision as of 01:32, 23 November 2009

Write introduction here.

Contents

Early Focus on Users

Empirical Testing

User-based Tests

User Survey

Performance-based

Think-aloud protocol

Co-discovery

Iterative Design

The iterative design method is applied in the development of a new product (typically a software). It consists of developing by a succession of iterations. Five steps compose this method:

  • Prepare a prototype design of the product
  • Present this design to a set of potential users
  • Collect problems noticed by users
  • Refine design based on users point of view
  • Repeat steps 2 to 4 until you get a desired result

This method puts quality at the centre of the development path. Indeed, by refining step by step the design, you obtain a product approved by its future users. That's the main reason why it fits totally with User Interface development. As it's hard for a User Interface designer to get a perfect understanding of user's needs and behaviour, it allows him to base his work on user's feedback and improve his product based on their point of view.

Websites use this method a lot: Web masters generally propose an interface and collect user's feedback by email or with a dedicated topic on the website forum and correct mistakes. For software development, it is different as it's impossible to propose an unfinished product to the customer. The iterative design method is used to perfect the design before the software release.

References

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