CMG2

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zaesxrdcytfvguhbnj is a [[strategy game|real-time strategy]] [[video game]] developed by [[Nintendo]] for the [[Nintendo GameCube]]. It was released in [[Japan]] on April 29, 2004, in [[North America]] on August 30, 2004, in [[Europe]] on October 8, 2004, and in [[Australia]] on November 4, 2004.
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''Pikmin 2'' is the sequel to ''[[Pikmin]]'', also for the Nintendo [[GameCube]], and is considered an improvement over the previous title, receiving universal acclaim from reviewers.
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==Story==
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''Pikmin 2'' begins after the end of the first game when [[Captain Olimar]] returns home from his "vacation", in which he accidentally crashed onto an unknown planet. He finds that the company he works for, Hocotate Freight, is in serious [[debt]], forcing the sale of Olimar's ship, the S.S. ''Dolphin'' which is the only remaining corporate [[asset]].
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Shocked by this sudden turn of events, Captain Olimar drops the [[bottle cap]] he brought with him as a souvenir for his child. It rolls towards the company's remaining ship, which evaluates the objects as having a value of 100 Pokos, the unit of [[currency]] on Hocotate. After commenting that this is more than a year's salary, Olimar's boss sends him on a trip with a character named Louie, a fellow employee, back to the Pikmin planet to collect 10,000 Pokos' worth of treasure to pay off the debt. During the descent to the planet, a collision causes Louie's cockpit to burst open, and he is separated from Olimar. The game then centers on finding Louie, exploring the planet, and collecting treasures.

Revision as of 16:26, 24 October 2009

zaesxrdcytfvguhbnj is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004.

Pikmin 2 is the sequel to Pikmin, also for the Nintendo GameCube, and is considered an improvement over the previous title, receiving universal acclaim from reviewers.

Story

Pikmin 2 begins after the end of the first game when Captain Olimar returns home from his "vacation", in which he accidentally crashed onto an unknown planet. He finds that the company he works for, Hocotate Freight, is in serious debt, forcing the sale of Olimar's ship, the S.S. Dolphin which is the only remaining corporate asset.

Shocked by this sudden turn of events, Captain Olimar drops the bottle cap he brought with him as a souvenir for his child. It rolls towards the company's remaining ship, which evaluates the objects as having a value of 100 Pokos, the unit of currency on Hocotate. After commenting that this is more than a year's salary, Olimar's boss sends him on a trip with a character named Louie, a fellow employee, back to the Pikmin planet to collect 10,000 Pokos' worth of treasure to pay off the debt. During the descent to the planet, a collision causes Louie's cockpit to burst open, and he is separated from Olimar. The game then centers on finding Louie, exploring the planet, and collecting treasures.

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