Adding geometric objects

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Create a new world or load the world you want to add geometrics
Create a new world or load the world you want to add geometrics
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<br>In this example, we use our [http://www.cas.mcmaster.ca/wiki/index.php/Creating_a_new_world "new world"]
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<br>In this example, we use our [http://www.cas.mcmaster.ca/wiki/index.php/Creating_a_new_world "base.wld"]
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'''Overview and adding Geometric'''
'''Overview and adding Geometric'''
<br>Geometries page should on the left panel by default. If it does not appear, click on Page and select Geometrics
<br>Geometries page should on the left panel by default. If it does not appear, click on Page and select Geometrics
<br>From the Geometries page on the left select the box icon, first icon on the second row.
<br>From the Geometries page on the left select the box icon, first icon on the second row.
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*pic
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Moving back to the first viewport (Top) draw a floor area.
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[[Image:addgeom1.jpg]]
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*pic
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Pick any geometric you want to create. In this example, we create a box, a pyramid and a cylinder.
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Choose any geometry you would like to add from the geometry panel. In this example, we create a sphere, a pyramid and a cylinder. Notice in the third image that all objects show up in the scene graph to the Infinite Zone when added to the new world.
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*pic
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*pic
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[[Image:addgeom2.jpg]]
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*pic
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[[Image:addgeom3.jpg]]
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[[Image:addgeom4.jpg]]
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By clicking on any geometry node in the scene graph we are able to modify some of the basic geometry node properties by pressing Ctrl+I or clicking Node > Get Info from the menu bar. Many of these options will be useful to you when creating a level to be used.
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[[Image:addgeom5.jpg]]
For add material or geometric, please go to [http://www.cas.mcmaster.ca/wiki/index.php/Adding_Materials Adding Materials]
For add material or geometric, please go to [http://www.cas.mcmaster.ca/wiki/index.php/Adding_Materials Adding Materials]

Revision as of 22:11, 18 March 2008

Create a new world or load the world you want to add geometrics
In this example, we use our "base.wld"
Overview and adding Geometric
Geometries page should on the left panel by default. If it does not appear, click on Page and select Geometrics
From the Geometries page on the left select the box icon, first icon on the second row.

Image:addgeom1.jpg

Choose any geometry you would like to add from the geometry panel. In this example, we create a sphere, a pyramid and a cylinder. Notice in the third image that all objects show up in the scene graph to the Infinite Zone when added to the new world.

Image:addgeom2.jpg

Image:addgeom3.jpg

Image:addgeom4.jpg

By clicking on any geometry node in the scene graph we are able to modify some of the basic geometry node properties by pressing Ctrl+I or clicking Node > Get Info from the menu bar. Many of these options will be useful to you when creating a level to be used.

Image:addgeom5.jpg

For add material or geometric, please go to Adding Materials

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References
http://www.terathon.com/wiki/index.php?title=Creating_a_Basic_World

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