The Object-Action (or visa-versa) model and its applications
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Lafratm
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Contents
1
Background
1.1
Object Action Interface
1.2
Action Object Interface
2
Scope
3
Principles
3.1
OAI Model
3.2
Syntactic Knowledge
4
Task hierarchies of objects and actions
4.1
User
4.2
Designer
5
Interface hierarchies of objects and actions
5.1
Interface Objects
5.2
Interface Actions
5.3
User
5.4
Designer
6
Limitations and Challenges
7
References
Background
Object Action Interface
Action Object Interface
Scope
Principles
OAI Model
Syntactic Knowledge
Task hierarchies of objects and actions
User
Designer
Interface hierarchies of objects and actions
Interface Objects
Interface Actions
User
Designer
Limitations and Challenges
References
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