Streaming Media Technology

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Revision as of 20:00, 7 April 2008 by Chuh (Talk)
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Streaming multimedia is multimedia that is constantly received by, and normally displayed to, the end-user while it is being delivered by the provider.[1]


Contents

Introduction

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Architecture

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Storage and Bandwidth

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Data Compression

Run-length encoding

Relative encoding

Huffman encoding

Transform encoding

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Network Protocols

RTP

RTCP

RTSP

RSVP

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Applications

  • A
  • B
  • C
  • D

References

See also

External links


--Chuh 15:58, 7 April 2008 (EDT)

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