TCP/IP Application Development
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Contents |
Introduction
TCP/IP Applications are Applications based on the TCP/IP protocol suite. It is part of the Application Layer of the Layered Network Model also known as OSI.
Client/Server Model
Best Practices
Security Issues
Examples
#include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <stdio.h> #define SERVERPORT 8888 #define SERVERADDRESS "192.168.1.105" int main() { int servSock, bytes_sent, sin_size; char msg[10]; struct sockaddr_in serverAddress; // server's address and port information struct hostent *host; //host information if ((servSock = socket(PF_INET, SOCK_STREAM, 0)) < 0) printf("socket() FAILED"); serverAddress.sin_family = AF_INET; serverAddress.sin_port = htons(SERVERPORT); serverAddress.sin_addr.s_addr = inet_addr(SERVERADDRESS); memset(serverAddress.sin_zero, '\0', sizeof serverAddress.sin_zero); connect(servSock, (struct sockaddr *)&serverAddress, sizeof serverAddress); while(1) { scanf("%s", msg); send(servSock, msg, sizeof (msg), 0); if(strcmp(msg, "exit") == 0) break; } close(servSock); return 1; }