User Interface Standards
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TALK ABOUT TRIAL AND ERROR, SIMPLICITY,ETC | TALK ABOUT TRIAL AND ERROR, SIMPLICITY,ETC | ||
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+ | NO INDUSTRY STANDARDS BUT THERE ARE HEURISTICS AS A GENERAL GUIDLINE | ||
(Use http://www.isii.com/ui_design.html) | (Use http://www.isii.com/ui_design.html) |
Revision as of 17:59, 21 November 2009
Contents |
Overview
TALK ABOUT TRIAL AND ERROR, SIMPLICITY,ETC
NO INDUSTRY STANDARDS BUT THERE ARE HEURISTICS AS A GENERAL GUIDLINE
(Use http://www.isii.com/ui_design.html)
Standards
TAKE FROM APPLE AND MICROSOFT AND MORE CRAP
http://developer.apple.com/mac/library/documentation/UserExperience/Conceptual/AppleHIGuidelines/XHIGIntro/XHIGIntro.html
http://developer.apple.com/mac/library/documentation/DeveloperTools/Conceptual/IB_UserGuide/Introduction/Introduction.html
http://msdn.microsoft.com/en-us/library/aa511258.aspx
http://msdn.microsoft.com/en-us/library/ms737844(VS.85).aspx
http://www.usabilitynet.org/tools/r_international.htm
http://www.beta-research.com/standards.html <---GOOD RESOURCE
Titles and Icons
Shortcuts
Sizing
Prompts
Asthetics
Formatting
Mouseovers
User Input
Text
Menus
Controls
Windows
Pointers
Principles
PUT THE DESIGN PRINCIPES FROM THE NOTES AND GOLDEN RULES
(Use http://www.useit.com/papers/heuristic/heuristic_list.html)
Design
(Use http://www.ambysoft.com/essays/userInterfaceDesign.html)
Techniques
(Use http://ergo.human.cornell.edu/ahtutorials/interface.html)