Streaming Media Technology

From Computing and Software Wiki

(Difference between revisions)
Jump to: navigation, search
Line 16: Line 16:
== Data Compression ==
== Data Compression ==
-
=== Run-length Encoding ===
+
=== Run-length encoding ===
-
=== Relative Encoding ===
+
=== Relative encoding ===
-
=== Huffman Encoding ===
+
=== Huffman encoding ===
-
=== Transform Encoding ===
+
=== Transform encoding ===
To be filled
To be filled
Line 45: Line 45:
<li> D
<li> D
</ul>
</ul>
-
 
-
== See Also ==
 
== References ==
== References ==
 +
== See also ==
 +
== External links ==
 +
 +
--[[User:Chuh|Chuh]] 15:51, 7 April 2008 (EDT)

Revision as of 19:51, 7 April 2008

Streaming multimedia is multimedia that is constantly received by, and normally displayed to, the end-user while it is being delivered by the provider.[1]


Contents

Introduction

To be filled

Architecture

To be filled

Storage and Bandwidth

To be filled

Data Compression

Run-length encoding

Relative encoding

Huffman encoding

Transform encoding

To be filled

Network Protocols

RTP

RTCP

RTSP

RSVP

To be filled

Applications

  • A
  • B
  • C
  • D

References

See also

External links

--Chuh 15:51, 7 April 2008 (EDT)

Personal tools