Importing Textures
From Computing and Software Wiki
(Difference between revisions)
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+ | Texture maps used by the C4 Engine have the .tex file extension. | ||
+ | |||
'''IMPORTANT''' | '''IMPORTANT''' | ||
- | <br> | + | <br>TGA files may be in 8-bit grayscale, 16-bit, 24-bit, or 32-bit format, with or without RLE compression |
<br>HEIGHT AND WIDTH OF THE TEXTURE MUST BE POWER OF 2 (example: 2, 4, 8, 32, 64, 128, 256, 512...) | <br>HEIGHT AND WIDTH OF THE TEXTURE MUST BE POWER OF 2 (example: 2, 4, 8, 32, 64, 128, 256, 512...) | ||
- | |||
---- | ---- | ||
<br>Put your importing texture under folder "..\C4\Import" | <br>Put your importing texture under folder "..\C4\Import" | ||
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<br> | <br> | ||
<br>Return to [http://www.cas.mcmaster.ca/wiki/index.php/RCaragogo RCaragogo] | <br>Return to [http://www.cas.mcmaster.ca/wiki/index.php/RCaragogo RCaragogo] | ||
+ | ---- | ||
+ | '''References''' | ||
+ | <br>http://www.terathon.com/wiki/index.php?title=Importing_a_Texture |
Revision as of 18:13, 18 March 2008
Texture maps used by the C4 Engine have the .tex file extension.
IMPORTANT
TGA files may be in 8-bit grayscale, 16-bit, 24-bit, or 32-bit format, with or without RLE compression
HEIGHT AND WIDTH OF THE TEXTURE MUST BE POWER OF 2 (example: 2, 4, 8, 32, 64, 128, 256, 512...)
Put your importing texture under folder "..\C4\Import"
Start C4. Select Tool Import Texture
- pic
Import Texture window is displayed
- pic
Select the texture you want to import and click OK. Another window is displayed.
- pic
Check Flip image vertically, because after texture imported, the texture is upside down
- pic
Texture import into "..\C4\Data"
Return to RCaragogo
References
http://www.terathon.com/wiki/index.php?title=Importing_a_Texture