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		<id>http://wiki.cas.mcmaster.ca/index.php?action=history&amp;feed=atom&amp;title=Motivations_for_the_Studies_of_HCI</id>
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	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8100&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* Principles of Ergonomics */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8100&amp;oldid=prev"/>
				<updated>2009-11-23T20:39:05Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Principles of Ergonomics&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:39, 23 November 2009&lt;/td&gt;
		&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;&amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of ergonomics &lt;/ins&gt;&amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8099&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* Principles of Ergonomics */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8099&amp;oldid=prev"/>
				<updated>2009-11-23T20:38:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Principles of Ergonomics&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:38, 23 November 2009&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles &amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;&amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8098&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* Principles of Ergonomics */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8098&amp;oldid=prev"/>
				<updated>2009-11-23T20:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Principles of Ergonomics&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:38, 23 November 2009&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles &amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles &amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. ''Work in Neutral Postures'': Your posture provides a good starting point for evaluating the tasks that you do. The best positions in which to work are those that keep the body &amp;quot;in neutral.&amp;quot; The spinal cord is neutrally shaped like an &amp;quot;S&amp;quot;. Therefore, it is important to maintain the neutral &amp;quot;S&amp;quot; in sitting and standing positions. Other examples include keeping the neck aligned, elbows and shoulders relaxed and keeping wrists in neutral.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. ''Work in Neutral Postures'': Your posture provides a good starting point for evaluating the tasks that you do. The best positions in which to work are those that keep the body &amp;quot;in neutral.&amp;quot; The spinal cord is neutrally shaped like an &amp;quot;S&amp;quot;. Therefore, it is important to maintain the neutral &amp;quot;S&amp;quot; in sitting and standing positions. Other examples include keeping the neck aligned, elbows and shoulders relaxed and keeping wrists in neutral.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8097&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* Ergonomics */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8097&amp;oldid=prev"/>
				<updated>2009-11-23T20:38:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ergonomics&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:38, 23 November 2009&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Ergonomics ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Ergonomics ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Definition&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Definition ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The term Ergonomics is derived from two Greek words, Nomoi meaning natural laws and Ergon meaning work. Hence, Ergonomics is the study of human capabilities in relationship to work demands.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The term Ergonomics is derived from two Greek words, Nomoi meaning natural laws and Ergon meaning work. Hence, Ergonomics is the study of human capabilities in relationship to work demands.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;hr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;hr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Principles of Ergonomics&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Principles of Ergonomics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;10. ''Maintain a Comfortable Environment'': This principle is more or less a catch-all that can mean different things depending upon the nature of the types of operations that you do. Lighting and glare is a classic example of this. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;10. ''Maintain a Comfortable Environment'': This principle is more or less a catch-all that can mean different things depending upon the nature of the types of operations that you do. Lighting and glare is a classic example of this. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See also [http://en.wikipedia.org/wiki/Fitts's_law Fitts's Law]&amp;lt;sup&amp;gt;[10]&amp;lt;/sup&amp;gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See also [http://en.wikipedia.org/wiki/Fitts's_law Fitts's Law]&amp;lt;sup&amp;gt;[10]&amp;lt;/sup&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8096&amp;oldid=prev</id>
		<title>Shukrim at 20:37, 23 November 2009</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8096&amp;oldid=prev"/>
				<updated>2009-11-23T20:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:37, 23 November 2009&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Human Factors is an umbrella term for several areas of research. Motivation rises for the study of human factors that include [[Motivations for the Studying of HCI#Human Performance|human performance]], [[Motivations for the Studying of HCI#Technology Design|technology design]] and [[Motivations for the Studying of HCI#Human-Computer Interaction|Human-Computer Interaction (HCI)]]. Human factors is often used interchangeably with User Interface Design or Human-Computer Interaction.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Human Factors is an umbrella term for several areas of research. Motivation rises for the study of human factors that include [[Motivations for the Studying of HCI#Human Performance|human performance]], [[Motivations for the Studying of HCI#Technology Design|technology design]] and [[Motivations for the Studying of HCI#Human-Computer Interaction|Human-Computer Interaction (HCI)]]. Human factors is often used interchangeably with User Interface Design or Human-Computer Interaction.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The concept of human factors emerged during the industrial revolution and became a full-fledged discipline during World War II. Human factors recognized that aircraft cockpit design needed to consider the human interface for controls and displays.Design engineers focused on technology and the industrial psychologists worked to optimize the interface. There is a tremendous overlap in these disciplines. Human factors refer to hardware design and HCI is frequently used by the software engineers. Engineering psychologists work in both disciplines and the overlap is considered greater than the difference &amp;lt;sup&amp;gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;]&amp;lt;/sup&amp;gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The concept of human factors emerged during the industrial revolution and became a full-fledged discipline during World War II. Human factors recognized that aircraft cockpit design needed to consider the human interface for controls and displays.Design engineers focused on technology and the industrial psychologists worked to optimize the interface. There is a tremendous overlap in these disciplines. Human factors refer to hardware design and HCI is frequently used by the software engineers. Engineering psychologists work in both disciplines and the overlap is considered greater than the difference &amp;lt;sup&amp;gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/ins&gt;]&amp;lt;/sup&amp;gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another example of this area of research occurs in the Human Factors Research and Technology Division at NASA Ames Research Center &amp;lt;sup&amp;gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;]&amp;lt;/sup&amp;gt;. This area&amp;nbsp; focuses on the need for safe, efficient and cost-effective operations, maintenance and training, both in flight aircrafts and on the ground.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another example of this area of research occurs in the Human Factors Research and Technology Division at NASA Ames Research Center &amp;lt;sup&amp;gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/ins&gt;]&amp;lt;/sup&amp;gt;. This area&amp;nbsp; focuses on the need for safe, efficient and cost-effective operations, maintenance and training, both in flight aircrafts and on the ground.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:Human_factors.jpg|frame|Human Factors|right|Hardware design promoting a healthy desktop environment.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:Human_factors.jpg|frame|Human Factors|right|Hardware design promoting a healthy desktop environment.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;quot;Government funding of advanced human-computer interaction technologies built the intellectual capital and trained the research teams for pioneer systems that, over a period of 25 years, revolutionized how people interact with computers. Industrial research laboratories at the corporate level in Xerox, IBM, AT&amp;amp;T, and others played a strong role in developing this technology and bringing it into a form suitable for the commercial arena&amp;quot; (&amp;lt;sup&amp;gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/del&gt;]&amp;lt;/sup&amp;gt;, p.162). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;quot;Government funding of advanced human-computer interaction technologies built the intellectual capital and trained the research teams for pioneer systems that, over a period of 25 years, revolutionized how people interact with computers. Industrial research laboratories at the corporate level in Xerox, IBM, AT&amp;amp;T, and others played a strong role in developing this technology and bringing it into a form suitable for the commercial arena&amp;quot; (&amp;lt;sup&amp;gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/ins&gt;]&amp;lt;/sup&amp;gt;, p.162). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:P23_elbow_ht_typing.jpg|thumb|400px|right|A good rule of thumb is that most work should be done at about elbow height, whether sitting or standing.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are '''10 basic''' principles &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. ''Work in Neutral Postures'': Your posture provides a good starting point for evaluating the tasks that you do. The best positions in which to work are those that keep the body &amp;quot;in neutral.&amp;quot; The spinal cord is neutrally shaped like an &amp;quot;S&amp;quot;. Therefore, it is important to maintain the neutral &amp;quot;S&amp;quot; in sitting and standing positions. Other examples include keeping the neck aligned, elbows and shoulders relaxed and keeping wrists in neutral.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. ''Work in Neutral Postures'': Your posture provides a good starting point for evaluating the tasks that you do. The best positions in which to work are those that keep the body &amp;quot;in neutral.&amp;quot; The spinal cord is neutrally shaped like an &amp;quot;S&amp;quot;. Therefore, it is important to maintain the neutral &amp;quot;S&amp;quot; in sitting and standing positions. Other examples include keeping the neck aligned, elbows and shoulders relaxed and keeping wrists in neutral.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;10. ''Maintain a Comfortable Environment'': This principle is more or less a catch-all that can mean different things depending upon the nature of the types of operations that you do. Lighting and glare is a classic example of this. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;10. ''Maintain a Comfortable Environment'': This principle is more or less a catch-all that can mean different things depending upon the nature of the types of operations that you do. Lighting and glare is a classic example of this. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See also [http://en.wikipedia.org/wiki/Fitts's_law Fitts's Law]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See also [http://en.wikipedia.org/wiki/Fitts's_law Fitts's Law]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;sup&amp;gt;[10]&amp;lt;/sup&amp;gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''8.''' Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''8.''' Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:'''9.''' [[Principles of Ergonomics]]: &amp;lt;cite&amp;gt; [http://www.danmacleod.com/ErgoForYou/10_principles_of_ergonomics]&amp;lt;/cite&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;.''' [[Fitts's Law]]: &amp;lt;cite&amp;gt; [http://en.wikipedia.org/wiki/Fitts's_law]&amp;lt;/cite&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;.''' [[Fitts's Law]]: &amp;lt;cite&amp;gt; [http://en.wikipedia.org/wiki/Fitts's_law]&amp;lt;/cite&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:'''7.''' [[Principles of Ergonomics]]: &amp;lt;cite&amp;gt; [http://www.danmacleod.com/ErgoForYou/10_principles_of_ergonomics]&amp;lt;/cite&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8095&amp;oldid=prev</id>
		<title>Shukrim at 20:35, 23 November 2009</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8095&amp;oldid=prev"/>
				<updated>2009-11-23T20:35:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:35, 23 November 2009&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are of course drawbacks to following a software development life cycle. The following table demonstrates a comparison of some of the strengths and weaknesses of the SDLC &amp;lt;sup&amp;gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/del&gt;]&amp;lt;/sup&amp;gt;: &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are of course drawbacks to following a software development life cycle. The following table demonstrates a comparison of some of the strengths and weaknesses of the SDLC &amp;lt;sup&amp;gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;]&amp;lt;/sup&amp;gt;: &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 197:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 197:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''4.''' Poelman, S. (2009) Software Engineering 4D03/6D03/Computer Science 4HC3 Lecture Notes&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''4.''' Poelman, S. (2009) Software Engineering 4D03/6D03/Computer Science 4HC3 Lecture Notes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''5.''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Human Factors: Overview&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;//www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;duke&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;edu/web/informatics/HF/HumanFactors&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;html&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''5.'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Post, G&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;amp; Anderson, D., (2006). Management information systems&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Solving business problems with information technology&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(4th ed&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;). New York: McGraw-Hill Irwin&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''6.''' Human Factors &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;101&lt;/del&gt;. http://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;human-factors&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arc&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nasa.gov&lt;/del&gt;/web/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hf101&lt;/del&gt;/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''6.''' Human Factors&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Overview&lt;/ins&gt;. http://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;www&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;duke&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;edu&lt;/ins&gt;/web/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;informatics&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HF/HumanFactors.html&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''7.''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in &lt;/del&gt;Human&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;San Francisco. pp. 122&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;169&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''7.''' Human &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Factors 101&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;//human&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;factors&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;arc&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nasa&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gov/web/hf101/&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Post, G&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;amp; Anderson, D., (2006). Management information systems: Solving business problems with information technology. (4th ed.). New York: McGraw-Hill Irwin&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:'''8.''' Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8094&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* Technology Design */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8094&amp;oldid=prev"/>
				<updated>2009-11-23T20:32:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Technology Design&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:32, 23 November 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 121:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 121:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;quot;Government funding of advanced human-computer interaction technologies built the intellectual capital and trained the research teams for pioneer systems that, over a period of 25 years, revolutionized how people interact with computers. Industrial research laboratories at the corporate level in Xerox, IBM, AT&amp;amp;T, and others played a strong role in developing this technology and bringing it into a form suitable for the commercial arena&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;supp&lt;/del&gt;. 162&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/del&gt;). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;quot;Government funding of advanced human-computer interaction technologies built the intellectual capital and trained the research teams for pioneer systems that, over a period of 25 years, revolutionized how people interact with computers. Industrial research laboratories at the corporate level in Xerox, IBM, AT&amp;amp;T, and others played a strong role in developing this technology and bringing it into a form suitable for the commercial arena&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;, p&lt;/ins&gt;.162). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8093&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* Technology Design */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8093&amp;oldid=prev"/>
				<updated>2009-11-23T20:31:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Technology Design&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:31, 23 November 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 121:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 121:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;quot;Government funding of advanced human-computer interaction technologies built the intellectual capital and trained the research teams for pioneer systems that, over a period of 25 years, revolutionized how people interact with computers. Industrial research laboratories at the corporate level in Xerox, IBM, AT&amp;amp;T, and others played a strong role in developing this technology and bringing it into a form suitable for the commercial arena&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[6, p&lt;/del&gt;. 162]). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;quot;Government funding of advanced human-computer interaction technologies built the intellectual capital and trained the research teams for pioneer systems that, over a period of 25 years, revolutionized how people interact with computers. Industrial research laboratories at the corporate level in Xerox, IBM, AT&amp;amp;T, and others played a strong role in developing this technology and bringing it into a form suitable for the commercial arena&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;supp&lt;/ins&gt;. 162]). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8092&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* References */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8092&amp;oldid=prev"/>
				<updated>2009-11-23T20:31:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:31, 23 November 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 201:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 201:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''6.''' Human Factors 101. http://human-factors.arc.nasa.gov/web/hf101/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''6.''' Human Factors 101. http://human-factors.arc.nasa.gov/web/hf101/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;. Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:'''7&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-01 12:58:10 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=Motivations_for_the_Studies_of_HCI&amp;diff=8091&amp;oldid=prev</id>
		<title>Shukrim:&amp;#32;/* References */</title>
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				<updated>2009-11-23T20:30:18Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:30, 23 November 2009&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 188:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;references-small&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;references-small&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''1.''' A brief history of human-computer interaction technology. ACM Interactions. http://portal.acm.org/citation.cfm?doid=274430.274436&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''1.''' A brief history of human-computer interaction technology. ACM Interactions. http://portal.acm.org/citation.cfm?doid=274430.274436&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 196:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 197:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''4.''' Poelman, S. (2009) Software Engineering 4D03/6D03/Computer Science 4HC3 Lecture Notes&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''4.''' Poelman, S. (2009) Software Engineering 4D03/6D03/Computer Science 4HC3 Lecture Notes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''5.''' Human Factors 101. http://human-factors.arc.nasa.gov/web/hf101/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:'''5&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.''' Human Factors: Overview. http://www.duke.edu/web/informatics/HF/HumanFactors.html&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:'''6&lt;/ins&gt;.''' Human Factors 101. http://human-factors.arc.nasa.gov/web/hf101/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;6. Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;6. Card, S.K., &amp;quot;Pioneers and Settlers: Methods Used in Successful User Interface Design,&amp;quot; in Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context, M. Rudisill, et al., Editors. 1996, Morgan Kaufmann Publishers: San Francisco. pp. 122-169. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Shukrim</name></author>	</entry>

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