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		<id>http://wiki.cas.mcmaster.ca/index.php?action=history&amp;feed=atom&amp;title=DangerousHunting</id>
		<title>DangerousHunting - Revision history</title>
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		<updated>2026-04-07T15:20:52Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=DangerousHunting&amp;diff=7224&amp;oldid=prev</id>
		<title>Sandhj2:&amp;#32;Removing all content from page</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=DangerousHunting&amp;diff=7224&amp;oldid=prev"/>
				<updated>2009-10-26T03:58:18Z</updated>
		
		<summary type="html">&lt;p&gt;Removing all content from page&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:58, 26 October 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1.	Project Overview&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The goal of the project is to develop a multi-player game where some enemies attempt to catch and kill the player while the player tries to kill the enemies.&amp;nbsp; In the game players are running though a 3D environment and trying to kill several types of enemies which move differently.&amp;nbsp; There are to be enemies which move intelligently and chase the player at varying speeds, enemies which are also intelligent but avoid the player, enemies which are “dumb” and just move randomly in the environment, and enemies which follow a predictable path.&amp;nbsp; All these enemies and players will be physical so they will have full collision detection within the game.&amp;nbsp;  Being caught by the animals will result in a point penalty or death.&amp;nbsp; A key part of the project is that it is not only the game that is being developed but rather a framework so that a non-programmer will be able to develop new worlds and scenarios within the theme of the game.&amp;nbsp; This will be done by adding in scripts for the creator to use and also allowing models to be replaceable.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Sandhj2</name></author>	</entry>

	<entry>
		<id>http://wiki.cas.mcmaster.ca/index.php?title=DangerousHunting&amp;diff=7223&amp;oldid=prev</id>
		<title>Sandhj2:&amp;#32;New page: 1.	Project Overview The goal of the project is to develop a multi-player game where some enemies attempt to catch and kill the player while the player tries to kill the enemies.  In the ga...</title>
		<link rel="alternate" type="text/html" href="http://wiki.cas.mcmaster.ca/index.php?title=DangerousHunting&amp;diff=7223&amp;oldid=prev"/>
				<updated>2009-10-26T03:55:29Z</updated>
		
		<summary type="html">&lt;p&gt;New page: 1.	Project Overview The goal of the project is to develop a multi-player game where some enemies attempt to catch and kill the player while the player tries to kill the enemies.  In the ga...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;1.	Project Overview&lt;br /&gt;
The goal of the project is to develop a multi-player game where some enemies attempt to catch and kill the player while the player tries to kill the enemies.  In the game players are running though a 3D environment and trying to kill several types of enemies which move differently.  There are to be enemies which move intelligently and chase the player at varying speeds, enemies which are also intelligent but avoid the player, enemies which are “dumb” and just move randomly in the environment, and enemies which follow a predictable path.  All these enemies and players will be physical so they will have full collision detection within the game.   Being caught by the animals will result in a point penalty or death.  A key part of the project is that it is not only the game that is being developed but rather a framework so that a non-programmer will be able to develop new worlds and scenarios within the theme of the game.  This will be done by adding in scripts for the creator to use and also allowing models to be replaceable.&lt;/div&gt;</summary>
		<author><name>Sandhj2</name></author>	</entry>

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